College of Education
- Implementing Augmented Reality and Virtual Reality as educational tools
- Creating fun teacher and student friendly videos to support inclusive uses of technology
- Connecting technology to the Universal Design for Learning guidelines
- Interactive Virtual Reality Games to increase physical activity/exercise in individuals with Developmental Disabilities
- Read our 2019 article in the Journal of Special Education Technology, located under Publication tab.
- Augmented Reality applications as Assistive Technologies for academic skills.
- Augmented Reality applications for functional independent living skills.
- Walking Spaces research with the Microsoft Hololens.
- Virtual Reality stories for students with Autism
- Virtual Reality Science Labs
- Virtual Reality Science Education for students with Intellectual and Developmental Disabilities
- Wearable EEG devices to support Mindfulness (MUSE headset)
Pictured above; Dr. Don McMahon presenting on the reality continuum.