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College of Education

Assistive Technology Research and Development Lab

Mykala Anglin– Lab Manager / Researcher
Mykala.anglin@wsu.edu

Mykala Anglin is pursuing a Masters in Special Education. She earned a Bachelors degree in Elementary Education, along with an endorsement in Special Education at Washington State University, Pullman. She also holds an endorsement in Early Childhood Education that she earned from Santa Monica Community College. Her interests are creating content that helps teachers obtain knowledge in Assistive Technology (augmented and virtual reality), with special interest areas of primary and special education. During free time, you are likely to find Mykala at the University Recreation Center teaching her boxing classes.

 

Katie Hirschfelder- Doctoral Student Special Education
k.hirschfelder@wsu.edu

Katie is currently pursuing a Doctorate in Special Education. She holds a Bachelors Degree in Special Education, and a Masters Degree in Applied Behavior Analysis. Katie is a Graduate Assistant for the ROAR program at Washington State University where she teaches Digital Literacy, is the advisor to the students, and runs the WSU ROAR social media pages. Her research interests include virtual and augmented reality in Special Education. In her free time Katie enjoys weight lifting, hiking, and camping.

Amanda McMahon- Doctoral Student Prevention Science
Amanda.mcmahon@wsu.edu

Caleb Sordelet- Lab Volunteer
Calebsordelet@gmail.com

Tanner Butler- Lab Volunteer
Tanner.butler@wsu.edu

Tanner is currently pursuing his Bachelor’s Degree in Management Information Systems (MIS). He has always had a fascination with modern technology because he spent a lot of time with computers computer growing up. He thinks virtual reality and augmented reality are still in their beginning stages of development, and is very excited to see how the technology can impact modern life in the future. He came across the Assistive Technology Research and Development Lab while looking for opportunities to get hands-on experience with virtual and augmented reality. In Tanner’s free time he enjoys reading, playing tennis, and playing video games.